Introduction

[#intro]

The "Getting Started" section isn't very far down the page.

What is it?

Welcome to a home page for the Patchin' Batch. This is about patching World of WarCraft. The Patchin' Batch supports a small number of external patches (namely to make the human and night elf ladies, and succubi too, look more realistic in a pleasant sort of way) as well as the main internal patch which can make articles of clothing become transparent, allowing easier viewing of whatever would be underneath the article of clothing. This program also provides a method for using other patches, such as those that were designed for older versions of WoW. The program actually has quite a few options on how it runs so it is flexibly capable of doing different things. This page serves as documentation.

Legal Information

[#legal]

This copyright and disclaimer are mentioned in GoInst.BTM. It says: "There are no restrictions on using, modifying, or distributing this file. Author accepts no responsibility for (mis)use of this product." This is also true for GoGetExe.Exe and the other files created by the Patchin' Batch's author. So, for example, if someone puts a virus in a program before you get it, or a bug exists that causes any damage to your system, the author of the Patchin' Batch is not to be held liable for anybody else's decision to use the code without successfully analyzing what it will do first. Source code is available. Feel free to peruse the Known Problems section(s).

See #nobanact hyperlink on this page for information on Blizzard's interaction with the file and what that means.

The PICS codes on this page were copied from the nudewow.htm (WoW Nudity) page, and therefore might not be completely accurate to this page. However, if they aren't, then the descriptions are expected to be harsher (describing things as having more nudity) than what is actually on this page. Perhaps someday the Patchin' Batch's developer will spend time updating the PICs section on this page so they have some more accurate precision.

Requests

[#requests]

The author of the Patchin' Batch makes the following requests:

Getting Started

[#getstart]

The method of least work, and therefore probably the most popular method, involves these steps:

That's it! The processes before was known to cause some difficulty, but GoGetExe.Exe is designed to download and place other files where needed. You may still be asked to press some keys in the Patcin' Batch application, and even to answer some simple questions. Here's a quick rundown on the most common questions:

What do I push when it says "Please press a character-generating key, like the space bar, to continue..."
The space bar.
If/When the Patchin' Batch asks for permission to access the network, such as asking of wget has permission to snag Unzip from the Internet, what should I push?
You can push the 'Y' key so the one file will be downloaded, but instead it is recommended to press the 'A' key so that All needed files will be obtained without further prompting.
The program asks about deleting/uninstalling older subdirectories under DATA\
It is recommended you press the 'Y' key so that custom content can be deleted. This is customized content, though, so press 'N' if you have addons in DATA\ that you are concerned about losing. 'N' is the safer option, then the worst thing that is likely to happen is to have too many addons installed. (In that case, you might see a reason to answer 'Y' the next time you run the patch.) This only impacts the addons in your DATA\ directory, like other skins, and not the addons in your Interfaces\ directory where many Interface addons, like Cosmos, go.
The program asks about backing up to DLTools\
Either answer is acceptable. Just answer whether you'd like to save time (by being able to download less) the next instance when you run the Patchin' Batch again. Recommended: Yes.

See, it's all simple stuff. Of course reading documentation is recommended, especially if there's any errors. It is recommended to leave the slider bar alone until having read Known problems section. Other than that, though, it might all be intuitive enough that more reading wouldn't be all too necessary. You can get the file from the download section.

There are other ways to use the Patchin' Batch, if preferred.

Frequently asked questions

[#faqs]
Where can I download the latest version of the Patchin' Batch? How do I install it? What do I need?[#whereget]
To read about downloading, installing, and using TabTopOK.Bat, see download anchor on this page for download/installation instructions. (For maximum thoroughness, see also Requirements anchor for details on what is required.)
Is this okay to use, or will Blizzard suspend or ban accounts that use this?[#nobanact]

See What happened when I asked Blizzard about patching with content that may deserve a different ESRB rating than what the game offers, and what they had so say about it. In fairness, there is some other information in another page. (Note that such material was likely written before WoW version 1.11 which did, other than the Cinematics names, remove the ability to have directories under DATA\ be noticably read like how things worked well in earlier versions of WoW.) It may well be that there isn't an easy and clear answer, so read the information yourself. The latter page does say, "Importantly said about this topic, it does not seem that Blizzard has started banning people" for the nude patch.

Are the nude patches working in version 1.11?[#latstwow]
The Patchin' Batch's primary task, of making female clothing transparent and causes at least some visible skinned textures to show female nudity, is working in version 1.11.
If it doesn't work, can you help me?[#helpme]

If things aren't working, the Patchin' Batch's developer would like to help out! Please work with this person so the issue can be resolved and so others can use the product easier. Also, please read the FAQs on this page.

At certain times in the development of the Patchin' Batch, it became known that there were some problems but there were no reports on any of the problems to know what they were. If things are not working at a certain point in the Patchin' Batch's process, sending an E-Mail that just says "It doesn't work" won't help the developer find out what's wrong in order to be able to fix it. Please provide some what simple details you can. Also, if the error is that any of the Patchin' Batch's batch files are not completing, the following can help out a huge amount in determining the issue:

To contact the developer of the Patchin' Batch, seek one of the Patcin' Batch mirrors and search for contact information. Currently the most often used way to get ahold of the Patcin' Batch offer, other than posting publicly (which may or may not work), has been to send a PM ("Private Message") through the Allakhazam forum system. Other options may be provided later (in addition to, or perhaps instead of, any contact option(s) already mentioned).

In addition to the FAQs on this page, if you're feeling adventurous, you could try reading other documentation on this page as well as the GoGetExe page and the old version of the Patch'n Batch page (especially the Questions & Answers section), and perhaps also the WoW Nudity page. For resources from somewhere other than just the Patchin' Batch's developer, you could try the forums and/or other pages linked to from the Where other resources are section.

Where can I find out more about what patches/skins are available, and/or where can I keep up on news of new releases?[#wherenws]
The New Answer (dated June 29, 2006)
http://WWW.WarCraftSkins.Com/ is a brand new (launched June 28, 2006) looking like it may serve well as a primary resource, which is good because there were a few resources before but none of them looked poised to be a single web location that looked like it would remain useful (disk space), open (easy to visit), and updated.
The Old Answer (dated June 26, 2006)

There isn't an answer to this which, to me, is a very clear answer. Rather than try to name an official successor to the Allakhazam thread, and possibly get it completely wrong, I'll just point to the resources I have found so that others can find resources and perhaps the WoW nudity community will find a clear new home.

Note that at least one site of a leader had its new URL went down, and some files shared through RapidShare.de's system have become unavailable from their original download links. I'm hoping someday to find time to save an archive of some of the various resources. If there is something specific being looked for, feel free to ask about it

  • News on the Patchin' Batch is currently posted at the following locations:
  • The Allakhazam thread. The link goes to page 21 under the assumption that the page is formatted for 50 posts per page, although users can cutomize how many posts are on a page. Although the thread had ceased to be receiving news posted to it, there are some older resources there. There are some members of that board that would rather not have further discussion about nude patches on that board, so check out other resources for more up to date information. The linked to forum post links to Zetan's post and also the following mirrors for the Patchin' Batch:
    • http://66.114.33.57/%7E%74%6F%6F%67%61%6D/games/wow/nudewow/patnbat/ (a support site) (although the Allakhazam post may have referred to an older location of the site) and
    • an old GigabitAdult mirror. The Patchin' Batch's developer hasn't been able to log in lately using the preferred login process, although there is an alternate that looks like might be usable. (Also, when it was last updatable, this might have been the site that wasn't allowed to use up any more disk space at all than what it was using.) Even if it can't be updated, this site has some older resources including files that can be downloaded.
    • And another mirror site which has gone down.
  • The Yahoo! Group which links to the Second Yahoo! Group and the "World of Porncraft" WoW Skins site at MMOrgy. I suspect following links from the group(s) might not work if you haven't already logged into the group in the browser window active when you paste these links into the address bar.
  • "World of Porncraft" WoW Skins site at MMOrgy in turn had a section to download several skins and tools (following links by clicking on graphics), and I've also found some Forum boards that may not have really started being used.
  • Darknest's Nude Patches (for WoW) page. The link(s) next to the "Post Reply" button can link to the rest of the board. I'm not sure how much this site is WarCraft specific, but they seem to not object to material being erotically oriented.
  • I believe that http://www.nudecreator.de/ may have been a good resource but it is now down.
  • When all else fails, there's the Vixen of Flame. Surely she's ready to help out in what way she can.

How can I use other patches[#othrpats]

Some previously released patches, designed for older versions of World of WarCraft, instructed users that the patches could be used simply by extracting files under the DATA\ directory. That method worked prior to WoW version 1.11 (although some test versions of WoW didn't support such patches, nor did they support the Cinematics). With WoW version 1.11, it is a bit more complicated but fortunately the Patchin' Batch helps!

One simply needs to make an MPQ file such as patch-x.mpq. This can be done by running GoInst.Bat (or GoGet.Bat) directly and answering questions. If this is the only change sought, such as if you're testing out some alternate nude succubus patches, then the MPQMake.Bat "Helper Batch File" would be the one to use, as other "Helper Batch" applications may overwrite some of the skins. If you're using GoGetExe, this can be done simply by sliding the "Nudity Level" slider bar left to level 1 (or level 0 if you want to be prompted for everything).

If you're looking for other patches/etc., you may wish to check out the World of WarCraft Nudity page.

Can you help me swap the model for one weapon (the one I have and use) with the model of another weapon (which simply looks cooler, even if it is weaker or I don't have the cool weapon)?[#modelswp]

It seems many players would like to make their weapon or armor look like a different cool weapon or armor, perhaps after seeing WoW Pets video.

No, I cannot assist with this, as this isn't actually a very easy task. Swapping models can also be simple in some cases, which is why many people have concluded that all such transformations are easy. To turn a human male into a human female is easy: We rename the HumanFemale.m2 file as HumanMale.m2 so when the game looks at the HumanMale.m2 file then the game loads the HumanFemale.m2 file. However, the files used by most items are not as descriptive as the files used by character models. A really fancy looking dagger might use the same 3-D model as the simple skinning knife but look fancy due to using fancier textures and/or magical effects like if lightning or fire emanates from the weapon. Furthermore, there are only a few character models: 2 for each race (one for male and one for female) and 9 races (as of this writing: 4 Horde, 4 Alliance, and Goblin). Each race/gender combination has one model that it might be using. However, there are many more item models. A female robe, for example, might be Robe_Horde_A_02Light_Chest_TL_F.m2, but that doesn't give any clue as to whether it is the Robes of Arcana or not. Similarly, if an item had the word "Dagger" in it, that doesn't communicate whether this is a stubby little curved pocket knife or a fairly large dagger that's easily mistakable for a short sword. Even if you use model viewing software, finding the item can be difficult if it doesn't have the familiar texture and special magic effects you're used to seeing. If by chance you spent a lot of time experimenting and did figure out which model one weapon used, to swap the models effectively you'd also need to find out which model the other weapon used. And, finally, keep in mind that even if you swap the models, the textures and/or magical effects might not be swapped at the same time.

What I've done to help with textures is notice that some female-specific textures have _F in their filenames. However, weapons don't tend to have any gender-specific graphics like a shirt may. So, finding which square graphic is wrapped around the model through the use of "skinning code" may also be something that requires looking through a lot of data.

There is also the problem of rules: Blizzard has stated that there is no gameplay difference between genders, so therefore there is little cause for concern about swapping one gender's model with the other gender's model of the same race. However, there are differences between items. If there is even a small, unnoticable 2% advantage of any sort (even if there are more noticible disadvantages) and Blizzard's computers detect this, then that would be widely viewed as sufficient grounds to be suspending and/or banning an account.

Realizing that my knowledge would be considered by some to be a certain level of expertese, though, I'll give this quick overview (to help those who are adventurous to have some clue how to proceed) on how to make some creature (pet, player, enemy, critter) look like a different creature. Though as of this writing I haven't done it other than what's included in the Patchin' Batch, I imagine the process is the same. Note that this is simply a question people wonder, and the Patchin' Batch does not currently supply an easy way to do this. Use MPQ2k or NewWinMPQ.Zip (most will probably prefer the latter) or MyWarCraftStudio to extract the *.m2 file of the model you want to use. Then rename that file to the name of the creature you want to replace. Place the renamed file in the appropriate location in the Data\ directory so that WoW will look for the *.m2 file.

Why distribute the patch in the fashion that it is distributed?[#thisdist]

The original developer got out of the habit of including all the files in one archive when updating the batch files regularly. The MPQ files themselves are not distributed because of Copyright concerns. Also there are filesize concerns:The developer has seen (during development) an MPQ file created by this process that was hundreds and hundreds of megabytes. Larger archives also stopped being made due to limitations of web site hosts used to distribute the project. It is recommended to back things up to DLTools\ when asked towards the end of the process, as that will reduce (actually it should reduce to the point of elimination) the need to be re-downloading anything that gets backed up to DLTools\.

My request for additional mirrors has, as of the time of this writing, gone without much response at all. Those responses that did try to be helpful didn't turn out to point to a fruitful resource. If a site would allow the content and provide some space, different distribution packages might be easy to create and have downloadable. Until such response occurs, if it does, people will just have to make do with the solution that's been made so far. Feel free to contribute.

Does this modify any of my original files?[#dosmodf]

The Patchin' Batch can now modify files, but it's recommended that you don't. Simply look at all the Patch*.MPQ files and choose a Patch-?.MPQ filename that doesn't exist. When asked for the filename of an MPQ file, entering the name of a non-existing file instead of an existing file is all you need to do to make sure the original MPQ files arne't changed.

Are the changes permanent? How do I uninstall? What files are added/made/modified?
[#uninstal]

Removing the patch is as simple as removing whichever Patch-?.MPQ files were created by this process (and in old versions, also removing all directories underneath DATA\ other than DATA\Interface\Cinematics). You'll also need to restore any data files that have been modified, but the recommended way to avoid that issue is to simply not use any of the existing files to write to so that they are never modified in the first place.

If the program is interrupted (with Control-C, or if the DOS window is closed), or if WGet grabs an unexpected file, the program may also leave more files in DATA\. On a fresh installation of WoW, before any modifications are made, the DATA\ directory should have one subdirectory, Interface, which itself should have one subdirectory, Cinematics. The only files in DATA\ are four .html files (connection-help, Credits, eula, and tos), two .url files (AccountBilling and TechSupport), eleven non-patch .MPQ files (base, dbc, fonts, interface, misc, model, sound, speech, terrain, texture, and wmo), and some number of patch*.MPQ files (perhaps patch.MPQ and either patch-1.MPQ or patch-2.MPQ). There aren't any files ending with .Zip, .Exe, .DLL, .BLP, .TGA, nor ending Arj files (ending with .ARJ or A followed by a low two-digit number).

If, when you are no longer running the Patchin' Batch, you see any additional files in the DATA\ directory (and not a subdirectory underneath DATA\) other than GoGet.Bat and/or GoInst.BTM then that likely wasn't intended by the Patchin' Batch so if they were created by the Patchin' Batch then there is likely no reason not to delete them. (I've seen the Patchin' Batch leave these extra files around a lot, but then again, in the process of creating newer versions of the file, I also quit the program while it was running a lot, which is not the recommended action for end users. Therefore, I'm hoping end users, who typically won't be aborting the program instead of letting the program end itself, won't typically be having any extra files.)

Testing has found some *.EXE files may remain in DATA\. These are probably left from GoGet.Bat rather than GoInst.BTM. If so, the way to fix this would be to modify GoGet.Bat. It could be said, though, that ideally (even if this is unrealistic) all Command.Com/CMD.Exe-like command prompts used would be command lines from a JP Software product so GoGet.Bat would be doing little other than running GoInst.BTM. Debugging the comparitively simple GoGet.Bat any further is a rather low priority since its just a convenience tool and wasn't ever meant to be widely appreciated as GoInst.BTM's contents were. (In other words, don't expect the original Patchin' Batch's developer to apply a fix for this anytime soon. Delete the extra files yourself after GoGet.Bat fully exits if you don't want it.) In fact, if any further work on GoGet is done, it may take the form of making a GoGet.Exe which would just do what GoGet currently does. That is: detect the operating system, download and unzip the appropriate JP Software product based on the operating system, ensure WGet is in the right space, and have GoInst.BTM. An Exe could also try to locate WoW through the Windows registry and could ask the user if another spot should be found, so it wouldn't matter so much were GoGet.Exe is run from and people wouldn't have to worry about manually placing other files in the right spot.

Brief history/Current Status

TOOGAM's Patchin' Batch was meant to be an easy to use way of patching World of WarCraft in a way that shows, through the exposure of the batch file's source code, how things are done. In reality, the batch file had some problems (including incompatibility with directories containing spaces in Windows XP, which was probably most users) and the batch file's downloading features led to the code becoming complicated enough that few would probably understand it easily. Still, it does its job of patching World of WarCraft, and recent modifications were made primarily because modifying the existing project seemed simpler than starting the project anew programming in a language that generates a standard Windows *.Exe file.

The predecessor to the Patchin' Batch, wownudf2.zip, was received as generally appreciated by those who sought to patch World of WarCraft in the way these patches do. The Patchin' Batch didn't work for many people for some time and so some people tried a couple of versions and gave up on the new version, relying on wownudf2.zip. However, with the Patchin' Batch now tested on Windows XP, support for running largely non-interactive through using an environmental variable as an input queue, and support for making an MPQ file as needed by version 1.11 of the World of WarCraft program, the Patchin' Batch is definitely recommended over an older version. Clearer instructions have also been posted on a web page.

The primary task that the Patchin' Batch is meant to do, which there is (currently) no (known) easier/better way to do this, is to make many specific articles of clothing of female World of WarCraft player characters transparent. This will allow a player to see whatever is beneath the clothing without needing to remove the article of clothing since removing the clothing may be unwise (in a dangerous location where armor is needed) or generally undoable (if the article of clothing is on another player's character who doesn't strip).

Unlike earlier versions, the June 26, 2006 and later releases of the Patchin' Batch can output to an MPQ file. This can work perfectly by outputting to a brand new MPQ file so that none of the original files by Blizzard are modified, although the capability also exists to modify an official file if that is the filename that the user gives to a prompt.

Requirements

[#requirem]

Download/Installation Directions

[#download]

The simple way

The process using GoGetExe.Exe has been made simpler than older instructions that did not use GoGetExe. The simpler method is to simply run GoGetExe.Exe and follow the few simple instructions in Getting Started, especially including reading about known problems before adjusting the slider bar in GoGetExe.Exe.

Novice users don't even need to worry about where to save GoGetExe if they can simply run GoGetExe.Exe when it is downloaded. (Saving GoGetExe.Exe to a known and non-temporary location on the hard drive is not a requirement to use GoGetExe.Exe effectively.) The hardest part of using GoGetExe.Exe just might be to find a hyperlink pointing to GoGetExe.Exe.

Currently the documentation is available at the GoGetExe page.

The older instructions

These are the steps that I take. More elaborate directions may be provided sometime for those who don't know how to perform these basic steps. I know more detail on how to put files in the right spots would be helpful for some, and maybe someday I'll add it. The DATA\ directory (a.k.a. "folder") mentioned is under the directory were WoW.Exe is installed, so if WoW is run by executing "C:\Program Files\World of WarCraft\WoW.exe" then the DATA\ directory mentioned would be "C:\Program Files\World of WarCraft\DATA\".

History

Note from Developer

Sigh... I didn't mean to get so heavily involved in this project. I just saw some people make some progress and I saw potential for more progress, so I made further progress to show how things are done. I wished to help those who were contributing, but in the process I ended up becoming a major contributor (partly because there weren't others that joined in to the extent that I probably thought and certainly hoped there would be).

Anyway, here it is: The Patchin' Batch, a resource created by somebody who turned out to be a leader in supplying tools and information for seeing female nudity in World of WarCraft.

[#latestup]

Latest updates

July 4, 2006
June 29, 2006
This version was not meant to be released publicly.
June 26, 2006

Known Problems

[#knwnprob]

The addition of the utility GoGetExe has led to a separate page describing it. The known problems for that program are currently on The GoGetExe page.

Currently some problems on both pages (The GoGetExe page and this section) may be out of date. As problems/issues were addressed, the documentation wasn't always checked to remove any older references.