TOOGAM's ZELDA MIDI Pack
The Zelda MIDI pack I have released contains music which is Copyrighted
by Nintendo, and contains all the music from Zelda 1 and Zelda 2 in three
different speeds (slow, normal, and fast). (For further legal information,
read the included documentation.) While I don't have each MIDI available
for download seperately for you to just click and here, if you cruise around
The Land Of Hyrule, the section of
my web site dedicated to the first two Zelda games, some of these MIDI's
play as background music over there.
These files were a nightmare to create. I decided I'd record the
background music from the Zelda games into .SND files, and convert those
.SND files into MIDI files. Furthermore, I decided that when editing
the music files (to chop excess notes recorded before and after the loop
when the music repeats) and to allow for easy modification on how many times
the MIDI musics loop (without using the MIDI repeat command, which isn't
supported in many MIDI players and which I'd have no idea how to successfully
impliment), I'd edit the .SND files and not the already-converted MIDI
files.
Along the way I had to create my own program to read the format of the
.SND files, and then to chop the notes from the music files. As a new
programmer who in my personal life has very little exposure to music (by
self-choice), I had a difficult couple of weeks creating that program and
testing it on the files I was working with.
Well, I'll stop rambling here about the creation so as not to waste too
much of your time. For more information, check out my
SNDUtil page about the program I wrote, or the
documentation that comes with the zips available for download.
This release of mine is available in two different downloads:
2GZSnds1.Exe |
220,594 bytes |
The .SND's used to create the MIDI music files, a file editor/converter,
and one batch file you can run to create the MIDI's. |
2GZMIDI1.Exe |
405,948 bytes |
All of what you find in 2GZSnds1.Exe, plus a bunch of MIDI's. |